Category: Developer Life
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Seven Demos Later, I Was Back at the Start
Seven demos, a Godot detour, two Rust games, and I ended up back where I started. On rpgCore, Dugger’s Green Box, and the long…
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A Person Is Not a Wall
My Pokemon agents went 0 for 288 on one goal. They weren’t stuck in battles: they were walking into a trainer forever, because a…
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My Friend Made Money on Dogecoin. I Built a Trading System.
400 trades, $4 lost, infrastructure held. On building serious systems around sample sizes of one.
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I Almost Called It “Late Night Journey”
I almost titled my best-performing video something forgettable. On the gap between adequate and 97.7% retention.
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I Lose Interest the Moment the Engine Works
About a week — that’s how long my engagement survives past a working engine. On rpgCore, OperatorGame, VoidDrift, and scoping for the curve you…
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I Lost the Plot on My Own Project
The Telegram error log doesn’t lie. Ollama 404ing every five minutes. All four free-tier APIs throttled by morning. An autonomous loop called RALPH burning…
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Weekend Warrior Mode
It’s 8PM on a Saturday. My daughter is asleep. The Tower is running at my parents’ place — a Dell OptiPlex 5050 I’ve got…
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Building in the Margins
It’s 10:14pm on a Tuesday. My daughter is asleep. I left the office at five, was home by six, and the next three hours…
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The grammar of what’s possible
There’s a Yu-Gi-Oh game on PS1 where you can fuse two cards together. The result isn’t random. There are rules. But you don’t know…
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Zero Wasn’t Zero
My intake page was never in my analytics at all — and part of me already knew. On bot traffic, dark funnels, and why…