Tag: rpgcore
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The Engine Legacy: From Asteroids to rpgCore
The Engine Legacy: From Asteroids to rpgCore At some point I stopped counting how many times I’d written the same movement system. It wasn’t…
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Building rpgCore: Cross-Language Architecture for Multi-Genre Games
How I wired Python, C#, and Rust into a single game engine using ECS architecture and socket IPC — and why 31 passing tests…