Tag: indie-dev
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I Lose Interest the Moment the Engine Works
About a week — that’s how long my engagement survives past a working engine. On rpgCore, OperatorGame, VoidDrift, and scoping for the curve you…
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I Used AI to Build My Game. Here’s What That Actually Means.
My grandfather knew I built it with AI. He played it anyway. The game communicated something legible about how I think — not about…
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Weekend Warrior Mode
It’s 8PM on a Saturday. My daughter is asleep. The Tower is running at my parents’ place — a Dell OptiPlex 5050 I’ve got…
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Building in the Margins
It’s 10:14pm on a Tuesday. My daughter is asleep. I left the office at five, was home by six, and the next three hours…
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I built the same game for 20 years without knowing it
I want a world that doesn’t stop when I do. I didn’t know that’s what I wanted until recently. But it explains every project…
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From Pong AI to Play Store: How a Childhood Hobby Became a Rust Game Engine
From a childhood Pong AI to a Rust game engine on Android. The story of rpgCore, the transmutation to Rust, and where OperatorGame stands…